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AI Insights · Timothy · October 2024

Top 5 Hypercasual Games on Android in Europe, Q3 2024

Explore the performance trends of the top hypercasual games on Android in Europe during Q3 2024, with insights on downloads, revenue, and active users.

Top 5 Hypercasual Games on Android in Europe, Q3 2024

In the third quarter of 2024, the hypercasual gaming scene on Android in Europe showcased several intriguing trends. Data from Sensor Tower highlights the performance of the top five games in this category, offering valuable insights into their downloads, revenue, and active user metrics.

Screw Out: Jam Puzzle by Zego Global Pte experienced a remarkable rise in weekly revenue, starting at about $2.2K and peaking at approximately $143.3K in late August. Its weekly downloads followed a similar trajectory, beginning with 102K and reaching a high of 703K in mid-August before tapering off. The game maintained a robust weekly active user base, starting with 177K and peaking at over 1.4M before settling around 569K by the end of September.

Alice's Tile Story: Garden from SON DEV showed a gradual increase in weekly revenue, peaking at around $28.1K in early August. The game's downloads started with a modest 80 but saw a substantial climb to 61.7K. Weekly active users reached a high of 80.3K in mid-August, maintaining an active user base above 65K towards the end of the quarter.

Bus Simulator : Ultimate by Zuuks Games consistently earned revenue, with weekly figures hovering around $12K to $14.5K. Downloads remained steady, peaking at 155.6K in mid-August. The active user count started at 433K, reached a peak of 528K, and concluded the quarter at approximately 342K.

Timeline Up from Rollic Games saw an impressive rise in revenue, beginning at $206 and climbing steadily to about $27.3K by the end of September. Downloads rose from 161 to over 69K, with active users increasing from 1.1K to nearly 100K, indicating growing engagement over the quarter.

Wood Screw Puzzle also by Zego Global Pte, maintained a stable revenue stream, averaging around $12K to $14K weekly. Downloads started strong at 244K, with a slight decline to 113K by the end of the quarter. The game boasted a consistently high active user base, reaching over 2.4M at its peak in mid-September.

These insights are derived from Sensor Tower's comprehensive data, providing a snapshot of the hypercasual gaming landscape on Android in Europe during Q3 2024. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024